Emojis, and nothing else
No letters, no numbers, no gestures across the table. The explainer gets a keyboard of emojis and a word only they can see.
Pass-and-play · 2–12 players · no wifi
One player builds a clue out of emojis. Their team has a minute to shout the answer. Everything happens on one phone, in the room, with no account and no connection.
An example round: the clue 🍢 🔥 🧅 stands for Khorovats, from the Armenian Food pack.
Anyone can point at 🐶 for “dog”. The game is what happens when you can’t.
No letters, no numbers, no gestures across the table. The explainer gets a keyboard of emojis and a word only they can see.
Saymoji strikes out any emoji that simply depicts the word. Batman without 🦇. Hot Dog without 🌭. You have to go the long way round.
Turn them on and the explainer must slip a misleading emoji into the clue. Guessing right through a decoy is worth more.
One player takes the device and reads a word nobody else sees. Teams and turn order are worked out once, at setup.
Sixty seconds to assemble emojis into something guessable. Reorder, undo, search, and watch the banned ones grey out.
The clue goes up, the clock runs, and points land for speed, difficulty and any decoy survived. Then the phone moves on.
↻ repeat until the round limit — or the first team to the point target
12 packs · buy one or unlock all
English, Հայերեն and Русский — not just the menus. Each of the 828 words is translated, so a mixed table can play in whichever language the room speaks.
The five free categories are a complete game on their own. Beyond that, buy a single pack, unlock everything once, or subscribe — whichever suits how often you play.
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